Civ 5 Leader Mods

Civilization 5 AI Biases. This chart is a reference table of computer personality traits in Sid Meier’s Civilization V. It includes information from the Gods & Kings and Brave New World expansions as well as all DLC civs. AI Biases range between 2 and 12 and influence the computer player’s decisions. Higher values mean the AI is more likely. Simply More Civs. Dec 9 2016 TBD Turn Based Strategy. Simply More Civs: is a compilation mod-pack from various moders of CIV5. It adds more civilization to.

  • 2For Mod Authors

For Mod Users

TypeNameDescriptionAuthor(s)
GuideHow to Manually Install a ModYoutube video showing how to install Mods without using Steam.Marbozir
GuideHow to Enable LoggingGuide on how to enable logging. Logs should be provided when reporting bugs to modders.whoward69
GuideSelect, Subscribe, Enable and Play a ModStep-by-step guide on how to select, subscribe, enable and play a mod from in-game.whoward69
GuideGetting Mods to Work in LinuxGuide on how to install/use Mods on Linux.flamesfault
GuideInstalling Mods on Civ5 for MacGuide on how to install/use Mods on Mac.AlanH
GuideCommon Checklist for Playing ModsLists several points players need to check for when using a mod.Thalassicus
GuideMPMPM - Converting Mods to DLC Format for Multiplayer UseGuide describing a way to have mods be treated as DLC, allowing for players to use them in multiplayer.Gedemon
UtilityMP Mod ManagerSoftware for using mods in multiplayer. Does not support mods with SQL.Jaii der Herr

For Mod Authors

Modding Tools

TypeNameDescriptionAuthor(s)
ToolNexus Buddy 2Nexus Buddy 2 is a tool for importing and altering 3D Graphics in Civ 5 and Beyond Earth.Deliverator
ToolDDS ConverterA Java™ Web Start utility for converting PNG, JPEG and GIF images into the DDS format required by Civilization 5 mods.whoward69
ToolDDS Unpacker for InterfaceTexturesTool for unpacking 2D textures of the game.Sterkhov

Lua

TypeNameDescriptionAuthor(s)
GuideBasic/Beginner Lua Guide for Civ5A beginner guide to basic Civ5 Lua modding, specifically designed for modders with no basic Lua knowledge.bane_
GuideOptimizing your Lua Code for SpeedSome tips on how to optimise your Lua code to make it work faster/more efficient, making it less demanding.Pazyryk
GuideData Driven Code TechniqueGuide on adding tables for efficiency.whoward69
GuideWhy to Use 'elseif'Guide explaining why one should use 'elseif' in Lua modding.whoward69
GuideAdding XML Tags that Work Through LuaGuide on adding XML tags that work through Lua.Pazyryk
GuideLua Tips (Common Beginner Scripting Mistakes)Post explaining some beginner Lua mistakes.whoward69
ReferenceBNW Lua API Reference (Methods, GameEvents & LuaEvents)A more complete reference for Lua methods and GameEvents.whoward69
UtilityUnit Spawn Handler LuaA utility that handles all the logic for placing a unit on the world map.LeeS
UtilitySnippets for Mod MakersA number of Lua snippets that can be used to implement a wide range of effects.Machiavelli24
UtilityUniqueDiplomacyUtilsUtility allowing for changes in diplomatic lines under certain conditions.Typhlomence
UtilityStrict.lua - for finding Typos in LuaUtility for notifying the modder of typos not marked as errors.Pazyryk
UtilitySaveUtils.luaAllows for storing/saving data per target object over time.Whys
UtilityPlotIterators.luaLua iterator that will efficiently return plots in order around the perimeter.whoward69
UtilityTableSaveLoaderAnother utility for storing data over turns/time.Pazyryk

XML

TypeNameDescriptionAuthor(s)
GuideAdding a Dummy TechnologyThread on the best way to add a dummy technology to use their associated XML tags (read: effects) for exclusivity (such as a civilization trait).LeeS
GuideXML (Advanced) Guide to Adding Buildings and Wonders to Brave New WorldGuide on adding Buildings/Wonder to Brave New World with XML.LeeS
ReferenceXML Data Files for Standard Civilizations (inc DLC)Contains comprehensive data XML files of the game.whoward69
ReferenceUnified Firaxis XML TagsLists of the various properly-formatted XML tags for Firaxis-supplied game-elementsLeeS

SQL

TypeNameDescriptionAuthor(s)
GuideSQL modding for dummies!Introduction to SQL modding for Civ5.Leugi
GuideCircumventing Mod Load Order Issues With Database TriggersGuide on how to circumvent mod load order issues through the use of SQL database triggers.whoward69
GuideLoops in SQLThread on tips for writing loops in SQL.Thalassicus & whoward69

Art Assets (2D)

TypeNameDescriptionAuthor(s)
GuideDDS Texture (Image File) Creation and Usage for BeginnersGuide on creating and using DDS texture files.whoward69
GuideSukritact's Cartography OutlineGuide on how to create the Map Image displayed on the civilization selection screen.Sukritact
GuideIrkalla's 'Firaxis-Like' Civilization Icon TutorialGuide on how to create the Civilization Icon.Irkalla
GuideCivilization V-style Icons with GimpGuide on how to create Building/Unit/Leader icons with Gimp 2.DJSHenninger
GuidePhotoshop Icon TutorialGuide on how to create Building/Unit/Leader Icons with Photoshop.Firebug
GuideLeugi's 2D Leaderscene Collage HintsGuide on how to create 2D leaderscenes.Leugi
GuideImprovement, Policy & Unit Action Icons (Firaxis-style)Guide on how to create Improvement, Policy & Unit Action Icons with Blender.Lord Tirian
UtilityCivilization Icon TemplateTemplate for creating Civilization Icons (with Photoshop).Sukritact
UtilityFont Icon - Resource TemplateTemplate for creating Font Icons.Horem
UtilityDynamic 2D LeaderscenesAllows for a leader scene to be changed dynamically depending on the disposition of the AI.Vicevirtuoso
SourceHiram's Civ IconsA collection of Civilization Icons.Hiram
SourceKeniisu's Graphical Freebies! (Workshop)A number of misc 2D Graphics. May also request at the workshop.Keniisu
SourceFirebug's Leaderscreens to GoA number of leaderscreens ready for use (most are reserved, however).Firebug
SourceKlisz's Civ IconsA collection of Civilization Icons.Klisz
SourceIcon Backgrounds for Units/BuildingsA collection of Icon Backgrounds for Units/Buildings/Leaders, as well as scenery.DJSHenninger
SourceTPangolin's Assorted Icons for CivilizationsA collection of Civilization Icons.TPangolin

Art Assets (3D)

TypeNameDescriptionAuthor(s)
GuideGuide to 3D Modding in Civilization VStraightforward guide on necessary tools, reskinning & converting from Civ IV.Civitar
GuideGetting Civ4 Units into Civ 5 - Full ConversionComprehensive guide on converting Civ4 Units to Civ 5.Deliverator
GuideGetting Civ4 Units Into Civ5 Using Blender 2.72Guide on converting Civ4 Units to Civ 5, using Blender 2.72.Wolfdog
GuideTeam-color Unit SkinsGuide on how to give team-colors to unit skins.Nutty
GuideAdd a New Unit in the Game (using SQL)A step by step to addnew unit graphics to the game.Gedemon
GuideCivilization V: Leader Graphics Modding GuideYoutube guide on how to make 3D leader graphics.Deliverator
GuideAdd a new building and improvement with 3D modelGuide on converting Civ 4 Improvement graphics to Civ 5.Danrell
GuideHow to Convert Civ4 Buildings into Civ5 Tile improvementsGuide on converting Civ 4 Improvement graphics to Civ 5, alternative way.Ekmek
GuideGuide to Adding a New Resource with Custom ReskinsGuide on reskinning and adding resource graphics.Horem
ReferenceArtDefine Files for Standard & 'Orphaned' Units (inc DLC)Collection of ArtDefine files for adding new Unit graphics.whoward69
UtilityResource Generator (Lua Component)Lua component which can be used to add a new resource without modifying 'AssignStartingPlots.lua'.Deep_Blue
SourceHorem's Art ResourcesVarious 3D resource graphics.Horem
SourceDJSHenninger's Converted CIV4 Improvement GraphicsVarious Tile Improvement graphics, converted from Civ IV.DJSHenninger
SourceBouncyMischa's Fantasy and Sci-Fi Building ModelsVarious Tile Improvement graphics, converted from Civ IV.BouncyMischa
SourceCiv Fantasy Improvement Graphic ConversionsVarious Tile Improvement graphics, converted from Civ IV.Nomad or What

Compatibility

Civ 5 african civs mods
TypeNameDescriptionAuthor(s)
ReferenceJFD's Master Support FileAn SQL file explaining how to add support for JFD's civilizations, including YnAEMP.JFD
ReferenceTomatekh's Historical ReligionsExplains how to add support for Tomatekh's Historical Religions mod.Tomatekh
ReferenceRyoga's Unique Cultural InfluenceExplains how to add support for Ryoga's Unique Cultural Influence.Ryoga
ReferenceSukritact's Events & Decisions(Event Creator)Explains how to add support for Sukritact's Events & Decisions.Sukritact
ReferenceMod Support - OtherSQL file explaining how to add mod support for Civ IV Traits in Civ V, Ethnic Units/R.E.D. and MapVarious (compiled by DJSHenninger)

User Interface (UI)

TypeNameDescriptionAuthor(s)
GuideUser Interface Components Tutorial (Questions)Comprehensive guide on creating User Interface components.whoward69
ReferenceUI Functions (Lua Control Methods and UIManager Methods)List of various functions for UI modding.whoward69
UtilityDynamic Top PanelDynamic Top Panel is a modder's utility which allows you to hook into the Top Panel and its tooltips in order to display additional information.JFD
UtilitySukritact's Modular City Info StackUtility allowing modders to add info to the City Screen without sacrificing compatibility.Sukritact
UtilityDynamic Culture OverviewUtility for fixing the Culture Overview when adding Buildings with Great Work Slots.KyteM

DLL

Type

NameDescriptionAuthor(s)
GuideHow to Compile the DLLGuide on compiling the DLL, useful for modders trying to mod the DLL, usually total conversion mods.DaveMcW

Audio

Type

NameDescriptionAuthor(s)
GuideCreating your own Soundtrack!Guide on adding your own soundtrack.Leugi
GuideMaking a Custom Leader Use Custom MusicGuide on adding music for a civilization mod (peace/war theme).Leugi
GuideGiving your Leader Custom SpeechGuide on giving a leader custom speech.Harald B

Other

Type

NameDescriptionAuthor(s)
GuideCommon Novice-Modder MistakesList of mistakes beginning modders tend to make.LeeS
GuideHow To Make A Civilization - Tutorial SeriesA series of video tutorials on making a civilization (in progress).Keniisu
GuideFile attributes/properties - Is that VFS, InGameUIAddin or UpdateDatabase?Guide on file properties. Some files need VFS set to true, others don't. Various types of files need to activated in different ways.whoward69
ReferenceText Icons and MarkupList with Text Icons outdated, but there is a list of possible text colours.N/A
ReferenceText IconsFull list with Text Icons, including from BNW.BigCece
Retrieved from 'https://civ5customization.gamepedia.com/index.php?title=Modding_Guides&oldid=84994'

Developer Firaxis recently implemented Steam Workshop functionality into its turn-based strategy game, Civilization V. Now players can find all of the free add-ons in one, easy-to-navigate place. Presently, the library contains just over 100 mods. We’ve sifted through and collected the silliest and the most useful entries for you here:

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Regiment and Ethnic Diversity modpack (download)
Author: Gedemon

Arguably the best part of any Civilization game is directing a tank unit to run wild on your technologically challenged neighbor’s outgunned swordsman. However, if you’re a detail-oriented person it may drive you crazy that a couple guys with a sword look as big as a tank. I don’t know, maybe France is a nation of giants, but they didn’t average more than 5’7” when I visited.

This mod, known as R.E.D., will bring unit proportions more in line with reality. With modder Gedemon’s R.E.D. active, battles will look more like a tank versus a gaggle of reasonably sized melee units rather than a tank versus basketball giants Yao Ming and Manute Bol.

Westeros map pack (download)
Author: BigDen

Between the HBO show Game of Thrones and the on-going book series, A Song of Ice and Fire is the hottest thing in fantasy right now. If you can’t get enough of the seven kingdoms, then the Steam Workshop’s Westeros map pack will help feed your addiction. Modder BigDen took his time painstakingly recreating the geography of the fictional continent. Although, it would be more believable if it included a few sex scenes.

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Lord of the Rings CivPack – Rohan (download)
Author: MidgetMan97

Maybe you think Game of Throne’s Joffrey Baratheon is an inbred tool (you’d be right). Maybe you prefer your fantasy with a little less full-frontal nudity and a little more horse-masters of Rohan. In that case, the Rohan LotR CivPack will quickly become your precious. This is a full in-game civilization with its own leader, Theoden. Unique units include the mounted Rohirrim and the Royal Guard. The Meara Stable replaces the typical stable. I love unleashing the full might of Rohan on typical countries like India and China.

R.E.D. World War II edition (download)
Author: Gedemon

Gedemon, the same guy that created the Regiment and Ethnic Diversity mod, also released this World War II total conversion. The map, the units, and the rules are all different under a total conversion. This WWII expansion features an accurate European map and new mechanics like supply lines and reinforcements that do an admirable job of recreating the great war.

Each national power has its own set of unit models. American Sherman tanks fight against German Panzers rather than two generic models that look identical. Frontline combat allows for units to capture individual tiles. This twist on the typical Civ gameplay more accurately reflects the true back-and-forth of war.

Pastafarianism (download)
Author: Salec

The new Gods & Kings expansion for Civilization V is upon us. Gods & Kings primarily focuses on bringing religion back to the Civ series. Unfortunately, it is missing one of Earth’s most important religious sects: Pastafarianism. The followers of Pastafarianism believe in the Flying Spaghetti Monster. Well, that’s the joke anyhow. The floating noodle deity started as a satire of intelligent design and has since sprouted a full-fledged parody religion of its own.

Modder Salec’s add-on will place Pastafarianism alongside Islam, Christianity, and other belief systems. Nothing beats luring cities from other nations with your cultured civilization of Viking Pastafarians. The Flying Spaghetti Monster provides, man.