Vrimg To Openexr Converter

So the only chance you have to work in a OpenEXR pipeline with Vray and Nuke, for example is to convert Vray.exr file before the comp. By reading your.exr sequence in nuke and directly Write in.exr againg but with Nuke Scanline. Or you can use the Chaos Group Tool VRImg to OpenEXR converter. EXR (OpenEXR) – developed by Industrial Light & Magic for using in computer visual applications and video films creation. Free online image converter enables not only to convert into EXR format on default, but to set up a compression type as well.

A vrimg file extension is related to the V-Ray picture image file format.

Software that open vrimg file

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VRIMG file extension- Chaos Software V-Ray picture image

What is vrimg file? How to open vrimg files?

File type specification:

The vrimg file extensionVolume icon missing windows 10 greyed out. is associated with the V-Ray, a picture image file format developed by Chaos Software for 3D Studio Max and Autodesk Maya 3D modeling and rendering tools.

The vrimg file stores picture image used to preview rendering scene.

To use V-Ray format you need to install plugin to 3ds max, or Maya.

The default software associated to open vrimg file:

Company or developer:
Autodesk, Inc.

A popular 3D animation software, 3ds Max (previously known as 3D Studio Max) is used by professional to create stunning 3D content. It contains modeling capabilities, flexible plug-in architecture, scripting language, etc. It is mostly used by computer game developers. It is also used to create movie visual effects. 3ds Max is only for Microsoft Windows.

Help how to open:

You can use 3ds max with V-Ray plugin to view content of *.vrimg files. Aircraft flight manual.

How to convert:

Probably can be exported to other formats.

List of software applications associated to the .vrimg file extension

Recommended software programs are sorted by OS platform (Windows, macOS, Linux, iOS, Android etc.)
and possible program actions that can be done with the file: like open vrimg file, edit vrimg file, convert vrimg file, view vrimg file, play vrimg file etc. (if exist software for corresponding action in File-Extensions.org's database).

Hint:
Click on the tab below to simply browse between the application actions, to quickly get a list of recommended software, which is able to perform the specified software action, such as opening, editing or converting vrimg files.

Software that open vrimg file - Chaos Software V-Ray picture image

Programs supporting the exension vrimg on the main platforms Windows, Mac, Linux or mobile. Click on the link to get more information about listed programs for open vrimg file action.

Microsoft Windows:

Main software associated with vrimg file by default:
3ds Max (3D Studio Max)
Other suggested software:
Autodesk Maya

Replies

  • Offline / Send Message
    probabaly better to ask on a forum like evermotion or cgarchitect. not many people use vray around here.
    i pretty sure you can open a vrimg in the image viewer in max and look at each channel and save it but not sure. its a long time since i used vray
  • Offline / Send Message
    If I remember correctly, Z-Depth just doesn't work with VRIMG.
    You have to render it seperately.Not such an issue if it's for animation. You could even do the Z-Depth with gray unlit material on everything, so it renders fast. Z-depth is unrelated to any light or material properties, it's just geometry.
    BTW dude, I see you just registered, but keep in mind this is mainly a game-art forum. For high-end rendering specific stuff, there's better places to ask. Not that i mind helping you, but it's just a remark.
  • Offline / Send Message
    I saw a tutorial a while back where as long as you're keeping it as a 32-bit float and not dropping it to 16 then you can just change the .vrimg extension to .exr when saving - no need to convert.
  • Offline / Send Message
    Thanks for the help guys, but I just figured out I made a really dumb mistake. You see, I used 'Alpha' to extract the alpha channel and I thought that I had to type out the alias to get the channel. I typed '-channel ZDepth' when I actually had to type out '-channel VRayZDepth'!
    Also, I will be posting some game art soon, but I also do high-end 3D stuff, because sometimes I don't want to be limited by texture map sizes and polycounts. Thanks again for your time.